Skeletal bugs galore & adding a small feature
Marcos' Mysterious Maze » Devlog
In this video I show several interesting bugs, all related to the new skeletal crates. It turns out that changing the fundamental assumptions of the mechanics can cause bugs, who would have known?
Marcos' Mysterious Maze
a puzzle roguelike-like
Status | In development |
Author | Marcos Donnantuoni |
Genre | Puzzle, Platformer |
Tags | Procedural Generation, Roguelike, Roguelite, Sokoban |
More posts
- Plates and bridges working! Except for a fun bug1 day ago
- Plates and bridges, part 5: fall is coming2 days ago
- Plates and bridges, part 4: design conundrums5 days ago
- Pressure plates and bridges, part 36 days ago
- Pressure plates and bridges, part 27 days ago
- Pressure plates and bridges, part 18 days ago
- Simplifying the bounce code using tween_method12 days ago
- Juicing the game with bouncy animations13 days ago
- Smoothing transitions from corridors to levels14 days ago
- Proper 3D bones and separate prefabs for crates16 days ago
Leave a comment
Log in with itch.io to leave a comment.