Quick fix + new bug
Marcos' Mysterious Maze » Devlog
In this short video I fix a bug related to the skeletal crates, and find a new bug related to the orientation of some force-fields.
Marcos' Mysterious Maze
a puzzle roguelike-like
Status | In development |
Author | Marcos Donnantuoni |
Genre | Puzzle, Platformer |
Tags | Procedural Generation, Roguelike, Roguelite, Sokoban |
More posts
- New "physics" system allowing fragile crates17 days ago
- Pleasantly surprised by the procedural generator97 days ago
- Using Godot's ConfigFile class to store the game's shape codex97 days ago
- Progress report: some Main Menu Musings97 days ago
- Keeping It Simple: trial and error vs. complex codeJul 25, 2024
- Simplifying difficulty bagsJul 19, 2024
- About difficulty bags & coming demoJul 16, 2024
- Basic save and load using Godot's JSON parserJul 10, 2024
- Restricting the map to visit only solved levelsJul 09, 2024
- Celebrating 100 episodes with some Godot GPUParticles3D!Jul 07, 2024
Leave a comment
Log in with itch.io to leave a comment.