Fixing an interesting level data bug
Marcos' Mysterious Maze » Devlog
In this video I fix an interesting bug in the level data representation of the game.
Marcos' Mysterious Maze
a puzzle roguelike-like
Status | In development |
Author | Marcos Donnantuoni |
Genre | Puzzle, Platformer |
Tags | Procedural Generation, Roguelike, Roguelite, Sokoban |
More posts
- Stitching levels again: corridor and moat shenanigans37 minutes ago
- Plates and bridges working! Except for a fun bug2 days ago
- Plates and bridges, part 5: fall is coming3 days ago
- Plates and bridges, part 4: design conundrums6 days ago
- Pressure plates and bridges, part 37 days ago
- Pressure plates and bridges, part 28 days ago
- Pressure plates and bridges, part 19 days ago
- Simplifying the bounce code using tween_method13 days ago
- Juicing the game with bouncy animations13 days ago
- Smoothing transitions from corridors to levels15 days ago
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